Wednesday, May 11, 2016

Spike's Quest: Progress #1



Spike's Quest
A quick srch revls that we last posted Spike's Quest over a yr ago, lding most to assume that the project was dd. However, several days ago MisterBull pulled back the curtain and revled that the silence was due to his completely rewriting the game's engine in BlitzMax, which should theoretically give him much more freedom from a developmental perspective and possibly enable OS X/Linux support. To showcase the new engine, he has relsed the above , and plans on relsing a new one every week. Perhaps a tad excessive, sure, but still a better id than relsing a big update once a yr like MisterBull had been doing before.

Also, many thanks to Bry Fury to sending this in to us.

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