Wednesday, May 11, 2016

Commander: the Grt War

At the hrt of the conflict, when men fought for every inch of land, only visionary lders could make the choices that would ld their troops to victory. The remarkable sequence of events that inexorably led to the 'Grt War' is written in our history books and pictured in our . Now a turn-based strategy game captures this time of war with unprecedented rlism and accuracy.

Developed by The Lordz Games Studio, Commander the Grt War is the latest relse in the popular Commander series to bring the thrill, excitement and mind-brking decision making of these difficult times to life.

A completely new engine runs faster and allows players to enjoy the epic hex based campaign map in full wide screen. Slitherine's revolutionary play by e-mail system will also bring a whole new level of excitement in Multiplayer battles.

Check out the Tser for the game here

•A huge hex based campaign map that stretches from the USA in the west, Africa and Arabia to the south, Scandinavia to the north and the Urals to the st.

•A Grand Campaign covering the whole war from the invasion of Beium on August 5, 1914 to the Armistice on the 11th of November 1918. Various smaller scenarios are also available, focusing on a single campaign or front, such as the Verdun 1916, Kaiserschlacht 1918 and stern Front Campaigns.

•16 different unit types including Infantry, Cavalry, Armoured Cars and Tanks, Artillery, Railroad Guns and Armoured Trains, Cruisers, Submarines and Battleships, Fighters, Bombers and Zeppelins. ch has its own strengths and wknesses, based on their historical performance in the various thtres throughout the war.

•Attach historical Commanders to your units. ch have their own specific strengths, so decide wisely which Commander is most suited at which front. Three types of Commanders are available: erals for ground units, Admirals at s and flying Aces to strengthen your air units.

•Invest in resrch and technology to improve your units. Aircraft evolve from fragile tools of aerial observation to ddly ground and air attack planes. Artillery barrages become ever more accurate and powerful. Focus on Armour technology and unlsh a drdful new wpon on the battlefield: the Tank.

•Detailed and rlistic combat that models supply, morale, terrain, ldership, equipment, training and fog of war.

•Multiplayer via hotst or Slitherine's revolutionary PBEM server.

•sy to lrn, hard to master game play.

•An all new engine, supporting any display resolution from 1024x600 upwards and includes full wide screen support.

•Extreme moddability using the LUA scripting language, allowing players to alter many aspects of gameplay including combat, resrch, unit stats, terrain effects and many more.

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