Wednesday, May 11, 2016

(April Fools) Review: Lennyage of Harmoney




Lennyage of Harmoney

This article was written for April Fools 2013 and is not mnt to be taken seriously.

Legal issues have sent many fangame developers into hiding after the demise of MLP:Onlinnd Fighting is Magic, but a courageous few have gone onward with their projects, pouring their hrts and souls into their projects. In light of this, Equestria Gaming has decided to take a new approach to reviewing in which we will not criticize developers for the few mistakes that they make, but focus mainly on praising them for what they do wrong. Having good self-esteem is good after all, and we're going to be at the forefront of this bold new esteem-raising movement with our review of Lennyage of Harmoney, which you can find more about after the brk.


Opening Lennyage of Harmoney in Linux was a refreshingly retro experience. No clicking on gaudy icons, no configuring ofunnecessarysettings: just the basics. A simple java -jar "Lennyage of Harmoney.jar" was all it took, and the game started after only a couple seconds of loading. The game's main programmer must be a highly experienced individual to make a fully-ftured RPG load in a couple seconds without being bound by the conventional restraints of loading screens. Unlike most of the other fangames we have theprivilegeof posting on Equestria Gaming, this one supports Mac OS X and Linux but nobody rlly cares because we all know Macs are for hipsters and Linux is for fat neckbrds like Richard Stallmanand his hippie buddies (such as myself, ;~;).

The cutscenes are one of the game's main highlights and contain much of its emotional depth.Some RPGs throw the player right into the action, but not this one. The crtors took the time to craft a detailed and touching story about everyman Twilight Sparkle being evicted from the library by the sexist top 1% (who obviously did this because of her der), and in response she bands together with her friends, overthrows the rich witch and lives happily ever after in a utopian socialist environment. We could all lrn something from this simple, endring tale that makes no attempt to hide its political impliions, you know?
Even though some people would complain about thelengthycutscenes being unskippable, I myself do not mind. I wouldn't even consider this a flaw, considering their overall quality. Since most Bronies are autistic and have problems rding facial expressions the developers decided to reptedly zoom into the character's faces, forcing us to take notice of their emotional states and speculate as to what goes on within their vastly superior pony minds. This may feel somewhat uncomfortable at first, but after a short while the typical player gets used to it, and even begins to enjoy the wonderful sensation of being close to another's face. If only the game ftured better integration with Google Nose, the experience would be complete.
Lennyage of Harmoney doesn't bt around the bush here; controls are clrly explained from the get-go.

Thegame isn't all cutscenes and politics though. It has actual gameplay too, although the controls felt somewhat floaty. Given that Twilight has wings now and can float around wherever she darn well plses, this makes perfect sense. There aren't any annoying fetch quests to get in the player's way either, and grinding is an issue either. If the game were especially long and dragged out the story would lose its emotional impact (rlly now, who goes for ice crm beforeconfronting the greedy republican who kicked them out of their house?), but Lennyage of Harmoney has ourheroinehd to the treehouse right away to kick the antagonist's ass: no distractions!
Hrtless console gamers might cry out against the game's simple artistic style, but we at Equestria Gaming know that graphics do not matter in the slightest. Gameplay is the only thing developers should focus on, and sprites should be an afterthought. Contrary to popular opinion games like Limbo would be exactly the same if their artistic styles were changed, and because of this we are not going to comment on the game's art or let it affect our final score.
Effort is whattrulycounts, and it's quite clr that much work was put into the production of Lennyage of Harmoney. We mustn't let the quality of a game affect our opinion on it
Sometimes minimalistic art styles are better.
Good RPGs not only have gameplay and long cutscenes, but combat (yes, the two are distinct from one another), and this game is no exception. Upon entering one of the game's many combat encounters the game switches to a very retro art stylereminiscentof NES games like rthbound, and it feels nice and trippy. It was also properly balanced too because I kept winning. This shows that the 1% is no match for the combined might of the American people, even though they may pour their armies and tr gas on us. We shall not be stopped!
All games except for the stupid ones have music. This is a universal rule, and brking it probably rns the crtor a C&D or something so the fabulous progressive folks behind Lennyage of Harmoney made sure to give the game its own, entirely original soundtrack. It did sound somewhat familiar though, but that's probably because this game is a homage to all the grt RPGs before it, albiet one that outshines them all.
Maybe it's not perfect (the distinct lack of parallax scrolling is the only fault I can rlly think of), but since Lennyage of Harmoney is fanmade we can't rlly criticize it without being unfair; it's not like the fandom can do better. Besides, nopony minds a 148.5MB download for a short game, right?
Else, you can always look at the first letter of ch paragraph. Have a happy monday, and make sure you take everything you rd today seriously. If you don't...you might miss out on some grt fun.

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